Patch Notes - Alpha 1.0.1
Umigame » Devlog
Greetings !
We are excited to bring you the first patch following the alpha release of Umigame! Your feedback has been invaluable, and we've been hard at work addressing various issues. Here’s a comprehensive list of fixes and improvements included in version 1.0.1:
Bug Fixes:
- Egg Mechanics:
- Fixed an issue where the egg could bounce on disabled turrets.
- Fixed a bug preventing the egg from being picked up correctly.
- Multiplayer Synchronization:
- Fixed lighting synchronization issues between players.
- Fixed Phoenix dialogue not synchronizing for player 2.
- Character Abilities:
- Fixed Lyra's auto attack functionality.
- Environment and NPCs:
- Fixed an issue with the shopkeeper interactions.
- Fixed lighting synchronization issues for monsters' shadows.
- Fixed turret indicators.
- Fixed lilypads not spawning correctly.
- Gameplay and Levels:
- Fixed an issue causing monsters to spawn in the wrong place in the boss room.
- Fixed spider slide attack behavior.
- UI and Settings:
- Fixed an error with settings buttons.
- Fixed the tutorial by reinstating the cutscene sound.
- Miscellaneous:
- Fixed an infinite camera shake bug.
Thank you for your continued support and for helping us improve Umigame! We look forward to your feedback and hope you enjoy the smoother gameplay experience.
The Umigame Development Team
Get Umigame
Download NowName your own price
Umigame
Umigame is a fast-paced roguelite multiplayer adventure where players protect and strategically use a powerful artifact.
Status | In development |
Author | Nimblegames - Umigame |
Genre | Action, Fighting |
Tags | 2D, Hack and Slash, Hand-drawn, Indie, Multiplayer, Roguelike, Roguelite |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Build Now Available - Alpha 1.0.56 days ago
- Patch Notes - Alpha 1.0.56 days ago
- Patch Notes - Alpha 1.0.47 days ago
- Alpha Release 1.0.010 days ago
Leave a comment
Log in with itch.io to leave a comment.